My blog My Facebook Page: Follow Me on Twitter @rockbandsam peripheral, music, rhythm, activsion, black keys, gold on the ceiling, trailer, game, games, video game, gaming, gameplay, juego, gamespot ame, games, video game, gaming, gameplay, juego, gamespot, , guitar hero, new, live, stage, music, guitar Music Video Game (Media Genre), Guitar Hero (Video Game Series), Video Game (Industry), Guitar Hero Live, Guitar Hero Live (video game), Activision, preview, usa today With Activision announcing Guitar Hero Live today (14 April) and Harmonix revealing Rock Band 4 in March 2015, the music rhythm game revival is in full swing, and this autumn the two franchises that defined expensive peripherals in the mid-to-late 00s will do battle once again. Which of the two will win the impending sales battle though? Let's take a look at what developers Harmonix and FreeStyleGames have in store. How will they play? Rock Band remains Rock Band, while Guitar Hero has reverted back to something closer to its original form. Both ended up being full-band experiences with a multitude of instrument peripherals, but now only Rock Band will scratch that itch, with Guitar Hero instead returning to its solo, guitar-led roots. For now at least, it wouldn't shock anyone if Activision were thinking about supporting other instruments further down the line. In terms of raw gameplay, it's Guitar Hero which is shaking things up most, and in a few ways. The most important is that the coloured line of frets is now gone, replaced with two stacked rows of three buttons – one row white, and one row black. This translvideos players can play along to and battle for high scores, matchmaking and on-demand songs. While playing, the player will also be put into the body of a guitarist at a gig, with actors hired to play crowd members and band mates giving you feedback on your performance. There will be boos. Rock Band 4 meanwhile will be quintessentially Rock Band. The relative lack of innovation is down to its backwards-compatibility, with Harmonix working on bringing its huge library of downloadable tracks to the new game. All existing peripherals will also be supported. What instruments will each require? Guitar Hero Live will only support a new instrument peripheral thanks to its gameplay innovations, while - as mentioned – Rock Band 4 will support all previously released peripherals as well as new ones being made by Mad Catz. Who will have the most music? Attracting big names to either game won't be a problem, but the size of each game's library might be. Harmonix revealed in their developer video for Rock Band 4 that they're working on bringing over 2,000 songs to the new game. Will Guitar Hero be able to match? The power of Activision should make sure it does, and they'll need to keep GH: TV afloat, but will it have the library to match straight off the bat? *Pink Floyd - Money riff* Harmonix have parted ways with EA, so will be self-publishing Rock Band 4. Their partnership with peripheral-manufacturers Mad Catz will help a little but they will never be able to compete money-wise with Guitar Hero publishers Activision. Activision have the means to really hinder Rock Band if they were feeling particularly worried about the competition. They could put together the glitzier, bigger-budget marketing campaign (just look at the two company's announcement videos) and could use that money when it comes to signing new bands and wooing record labels.