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Guardians of the Galaxy: All Choices and Consequences

By Filo · · 7 min read

Not every response has the same impact. This guide highlights the decisions that alter a route, a battle, later assistance or a trophy. For the complete walkthrough, use the Guardians of the Galaxy walkthrough.

Major spoilers: this guide reveals consequences through Chapter 16.
A narrative choice in Marvel's Guardians of the Galaxy
Decisions mainly affect the route, certain battles and dialogue — Official image: Square Enix / Eidos-Montréal / Marvel.
Key takeaway: save your units in Chapter 6, support Nikki in Chapter 2, convince Worldmind and Cosmo, then provoke the Magus. The game retains one main ending.

Chapter 2 — The llama, Rocket's equipment and Nikki

Find the context and walkthrough in the corresponding guide.

OptionImmediate effectLater effectCollectible or trophy
Hide the llamaFine generally set at 7,000 units.The llama opens a passage directly in Chapter 10.Makes it easier to keep funds for the fine.
Hide Rocket's equipmentFine generally set at 8,000 units.Rocket slightly upgrades the Milano's weapons in Chapter 9.No exclusive item.
Support Nikki and take the blameNikki trusts you.Her access card opens doors in Chapter 7.Chapter 7 access card and collectibles.
Support Ko-RelYou do not receive the card.Some Chapter 7 rooms remain locked.A Compendium item may become missable.

Chapters 3 and 4 — Selling Groot or Rocket

Find the context and walkthrough in the corresponding guide.

OptionImmediate effectLater effectCollectible or trophy
Offer GrootLady Hellbender agrees to negotiate.Chapter 4 takes you through the throne room.Same outfits and Guardian item, in different locations.
Offer RocketLady Hellbender refuses and combat begins.Chapter 4 takes you through the vault infiltration.Same outfits and Guardian item, in different locations.
Stop Drax from throwing RocketRocket appreciates the gesture; a detour on foot.No lasting effect.No collectible blocked.
Encourage DraxRocket is furious during the chapter.No lasting effect.No collectible blocked.

Chapter 5 — Speaking into the helmet

Find the context and walkthrough in the corresponding guide.

OptionImmediate effectLater effectCollectible or trophy
Speak into the helmetAn additional enemy wave arrives.No lasting effect.None.
Put down the helmetYou avoid this battle.No lasting effect.None.

Chapter 6 — Lipless and spending

Find the context and walkthrough in the corresponding guide.

OptionImmediate effectLater effectCollectible or trophy
Like a Hurricane → Through the RainYou correctly finish Lipless's song.You obtain a ticket for the Collector's Emporium.Compendium ticket; the shop item still costs 2,000 units.
Keep your unitsYou pass up the expensive souvenirs.You can pay the fine in Chapter 9.Required for the related trophy/achievement.
Spend everythingYou buy Knowhere's souvenirs.Payment of the fine may fail.Trophy for missing the payment.

Chapter 8 — Raker and the Promise

Find the context and walkthrough in the corresponding guide.

OptionImmediate effectLater effectCollectible or trophy
Distract Raker → About him → Fake an attackRocket hacks the drone.The drone shows the way through a room with infinite enemies.No exclusive item.
Fail to distract himRaker catches Rocket.You find the way out of the room yourself.None.
Push Meredith away, then shoot herPeter rejects the Promise.The story continues.Required to proceed normally.
Accept the PromisePremature ending and return to the menu.You can resume and reconsider the choice.None.

Chapter 9 — Worldmind and the fine

Find the context and walkthrough in the corresponding guide.

OptionImmediate effectLater effectCollectible or trophy
Share the information → Question the strategy → Put it into perspectiveWorldmind doubts its calculation.Worldmind intervenes in Chapter 14.No collectible.
Fail to convince WorldmindIt refuses to help.A large wave must be fought in Chapter 14.None.
Pay the fineThe units are deducted.No later negative effect.Unlocks the corresponding trophy/achievement.
Refuse or lack the fundsThe fine remains unpaid.The ending does not change.Missable trophy/achievement.

Chapter 10 — Consequence of Chapter 2

Find the context and walkthrough in the corresponding guide.

OptionImmediate effectLater effectCollectible or trophy
Llama hidden in Chapter 2The room's wall has already been broken through.Immediate exit.None.
Equipment hidden in Chapter 2The door remains locked.You must guide the llama to the mechanism using the intercom.None.

Chapter 12 — Freeing Cosmo

Find the context and walkthrough in the corresponding guide.

OptionImmediate effectLater effectCollectible or trophy
Reach out → Present → PuppiesCosmo rejects the Promise.He destroys a large wave in Chapter 14.No exclusive item.
Fail to convince himCosmo remains trapped for longer.Additional illusion; no help in Chapter 14.None.

Chapter 15 — Nikki and Raker

Find the context and walkthrough in the corresponding guide.

OptionImmediate effectLater effectCollectible or trophy
Help Nikki reject the PromiseNikki accepts reality.The confrontation with Raker becomes possible.Required progression.
Gamora pursued Raker in Chapter 8No additional choice here.Raker arrives weakened for the battle.None.

Chapter 16 — Provoking the Magus

Find the context and walkthrough in the corresponding guide.

OptionImmediate effectLater effectCollectible or trophy
Slow clap → Heckle → ProvokeThe Magus loses his temper.The final sequence and its QTE are triggered.Required progression.
Conciliatory responsesThe provocation fails.The sequence must be restarted.None.

FAQ

Do the choices change the ending?

No, the main conclusion is shared. Choices mainly alter routes, dialogue and the assistance you receive.

Which choice is essential for collectibles?

Supporting Nikki in Chapter 2 lets you obtain her access card, which is used for locked rooms in Chapter 7.

Can you pay the fine after spending money on Knowhere?

Only if you have at least the requested amount left. Save your units in Chapter 6 to secure the trophy.

Filo

Filo is part of the Game.fr editorial team. He covers video game news, industry events and practical guides for players.